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Save the Princess (Knights and Dragons Printable Escape Room, All Levels)
The princess is at the top of Dragonspire Tower, a dragon is curled around the bottom, and five locked doors stand in the way. Can your Royal Rescue Squad climb to the top?
This print-and-play escape room is a knights and dragons adventure with a happy twist. A grown-up reads the story, hands out clue cards and checks codes. Kids crack the Knight's Cipher in the gatehouse, find a hidden message in the armory, solve a knights logic grid in the Great Hall, follow the winding stair maze and answer the princess's riddles at the dragon's door.
One game, three levels. Littles (K-3), Middles (4-6) and Bigs (7-8) each get their own puzzle page for every door, and every level reaches the same code, so siblings and mixed-age groups play together.
The Five Locks
• Door 1, The Gatehouse: cipher • Door 2, The Armory: word search • Door 3, The Great Hall: logic grid • Door 4, The Winding Stair: maze • Door 5, The Dragon's Door: riddles
Plays in about 45 minutes with 1 to 6 players. You need envelopes, tape, scissors and a brass fastener.
Perfect for family game night, birthday parties, homeschool co-ops, mixed-age classrooms and anyone who loves knights and dragons.
What's inside
- A read-aloud story and a one-page how-to-play guide for the grown-up
- 5 clue cards, each with a hint for Littles, Middles and Bigs
- 15 puzzle pages: every lock at three levels, all leading to the same code
- 6 cut-out lock cards that turn envelopes into locks
- A cut-out cipher wheel
- A certificate and a full answer key with solutions for every level
Instant PDF download after checkout. Print at home.